![]() Whatever the game does there (probably shader compilation?) should be moved to either the loading screen or a background task. There is a short (0.5 second) annoying freeze whenever a new animation plays for the first time.If you don't plan on adding a free camera rotation for the player, then I think there should be an option to disable those automatic rotations. The small uncontrolled camera rotations made me feel like I was drunk or on a boat.My first reaction was to use the mouse wheel to zoom in so I can fully admire it - only to be disappointed that there is no zoom in the game. The world and the detail in the village looks awesome.But I guess it's required so that the demo can put you right into the action. The introduction felt a bit like someone spoiling a movie for you that you wanted to watch for yourself.Ideally both mouse only and keyboard only should be possible. The menu can only be used with a combination of mouse and keyboard (need to press y to apply settings, but can only use the mouse to click on items). ![]() Here are my first impressions up to that point: I played the demo for 60 minutes until the part where I returned to the village and then got the next quest. ![]()
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